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Hierarchy

Index

Constructors

constructor

  • new IDMovCodeInstance(registerUsages: string[], glslRegisters: string[], hasRandom: boolean, uniforms: string[], preCompute: object): IDMovCodeInstance

Properties

alpha

alpha: number

b

b: number

cid

cid: number

d

d: number

h

h: number

hasRandom

hasRandom: boolean

init

init: function

Type declaration

    • (): void
    • Returns void

onBeat

onBeat: function

Type declaration

    • (): void
    • Returns void

perFrame

perFrame: function

Type declaration

    • (): void
    • Returns void

r

r: number

w

w: number

x

x: number

y

y: number

Methods

bindUniforms

getosc

  • getosc(band: number, width: number, channel: number): number

gettime

  • gettime(startTime: number): number

rand

  • rand(max: any): number

setup

  • setup(main: IMain): void

updateDimVars

  • updateDimVars(gl: WebGLRenderingContext): void

Static clone

Static copyValues